To share my blog posts, I developed and launched a custom WordPress theme using Tailpress with TailwindCSS and Alpine.js.
National Lottery Result Web App
millipiyangosorgula.com
To prevent lagging issues caused by high traffic, I developed a web application using Next.js and Material UI that lists National Lottery results with the ISR (Incremental Static Regeneration) method.
A web application I wrote with Gatsby and TailwindCSS to detect dead pixels and fix stuck pixels.
pikseltest.com
A web application I developed using Gatsby and TailwindCSS to detect dead pixels on screens and repair stuck pixels.
For my portfolio website, I initially used Angular and Bootstrap, then switched to Gatsby.js and TailwindCSS, and finally adopted Astrojs.
Angular fit text library
@pikselin/ngx-fittext
I developed a library for Angular to fit text into HTML elements with specific dimensions, and I published it on NPM.
Angular Jamstack Blog
programlamadersleri.org
While teaching information technology, I published my lessons as blog posts and created videos on topics that students found challenging, sharing them on YouTube.
Student Information System
Kuşalanı Middle School Web Application
While working as an information technology teacher, I developed a web application to enhance student participation in class, share lecture notes, and make announcements.
While serving as a reserve officer, I developed a project aimed at enhancing security at the barrack entrance and exit points. The project involved encrypting, verifying, and digitizing paper-based information. As part of this effort, I created a desktop application prototype.
Resume builder app
cvzilla
cvzilla is a resume builder that works on the principle of converting from HTML to PDF using the Django and wkhtmltopdf library. cvzilla, which hosts 8 completely customizable themes, is a web application that I published with Gunicorn and NGINX, and I chose PostgreSQL for the database.
2D Puzzle Game
Metal Mind
After graduating from university, I continued my game development journey with a game called MetalMind. MetalMind, which I wrote using Unity3D, was a puzzle game based on remembering the lighted numbers that appear in circles on the screen and arranging them correctly after they go out. Unlike my previous game, in this game, I added features like a score board and score sharing.
2D Platform Game
Flappy Tube
Flappy Tube is a 2D platform game that I developed when I was introduced to Unity3D in my final year of university. I was inspired by the Twitter and YouTube censorship at that time. I characterized the Twitter bird with YouTube colors and created several game modes, including one where you have to pass through without getting caught by political figures. I published it on the Google Play Store.
Personal blog with Django
bilmeli.me
During my university years, I created a blog primarily to share my knowledge about phone repair.